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Calvin Burrell - Downfall


Developers
  •                 Alfred Lai (alfredlai123@gmail.com)
  •                 Calvin Burrell (c_e_b1992@hotmail.com)

Platforms
  •                 Unity (PC)


Game Idea
                Downfall is a top-down maze navigating game. In this game, the randomly generated level continuously moves off one side of the screen, while new parts of the maze are created on the other side of the screen. The speed of which the level is swallowed up by the border increases as time passes. The goal is to survive as long as possible by avoiding being swallowed up along with the rest of the level by the collapsing border. The player navigates the floating character around the level using their mouse and utilizing a variety of items to help them escape, such as teleportation or wall breaking.

Features
  • A quick game meant to be played in short bursts.
  •  Collect as many items as you can to beat your high score
  •  Random generation of the location of walls and items means no two playthroughs are
                    the same
  • Simple to learn, hard to master. How smoothly can you navigate with your
                    character’s movements?        
  • 2 player over the network! See if you can outlast your friends!         

Beta build screenshots, not reflective of final product