- Tim McIlravey
- macrossmatrix@gmail.com
- Paths of Minos
- Dungeon-Crawling RPG
- C++ / OpenGL (PC)
You are The Adventurer, chosen to battle against the maze-crafting Apetaurs in order to protect The Kingdom against their rampant construction. Journey through randomly generated mazes, combating against the Apetaurs and their Chieftains, and collecting weaponry and treasure as you progress. Who knows how far down the tunnels of these beasts go, your one quest as you explore The Paths of Minos.
Features:
- Roguelike Dungeon Crawling: Randomly generated Mazes, Enemies and Treasure
- Turn-based RPG Action
- Unlimited Floors to Explore!
- Crafted Game Engine Built from the Ground Up
- Stephen Gibson (www.ssgibson.com)
Visit the Development Blog!
PathsOfMinos.tumblr.com